So Nintendo threw out a new update for Super Mario Party Jamboree. Yeah, it’s up to version 2.1.0 now. No biggie, right? Well, hang on a sec—there’s something about it that’s kinda interesting. Or not. Depends on how you look at it, I guess.
First off, they’ve geared this update for the Nintendo Switch 2 Edition. Ah, the future is now, folks! Also, they worked on fixing some annoying bugs. You know, those pesky little gremlins in games? Here’s what they tackled, more or less:
Okay, so on the Nintendo Switch 2, they made some general updates—whatever that really means. But it’s the bug fixes that are worth a shout. Like, for instance, there was this glitch where players were kinda stuck on the rules screen of Broozer Bash. Like, forever. Seriously? Who gets stuck there?
And there’s more! You could freeze the game if you skipped parts of the studio video at the wrong time. Imagine that! It’s like catching your friend yawning and freezing mid-yawn. Weird, right? They also messed around with camera connections. Sounds fancy but moving on.
Oh, and those mouse minigames? The CPUs were, how do I say this—off their rocker? So they tightened those loose nuts and bolts, I think.
Then, there are some vague promises of fixing online play bugs. Standard procedure, isn’t it? All in all, supposed to make the game smoother. Fingers crossed!
Now, for the regular ol’ Nintendo Switch players, you’ve got your own list of oopsies getting fixed. Like, being stuck after clicking “Play Again” in Rhythm Kitchen. Man, the audacity of getting stranded there! And some shenanigans in Mario’s Rainbow Castle ‘cos a CPU suddenly decided to get moving. Drama much?
Oh, let’s not forget those stamp issues in Mario Party. Apparently, using stamps wrong could break things. Who knew stamps were this powerful? And, of course, more online adjustments. Classic.
So that’s the rundown, or at least bits that popped out to me. Weirdly enough, it’s not just about fixing things, but more of realizing how fragile our virtual worlds are—like, seriously, who knew a rule screen could hold you hostage? Anyway, video games, eh? They never cease to amaze—or frustrate.