Hey, so Bloober Team… those folks know how to whip up some seriously eye-popping horror games, right? Usually, they’re all about the eerie vibes, but not much on the action front. Except maybe that Silent Hill 2 Remake, which I guess has its moments. Anyway, I was wishing for something with a bit more of a punch. Like, literally.
Enter Cronos: The New Dawn. It’s kinda special because, finally, we get to mix it up with the creepy crawlies instead of just hiding and sobbing in a corner. (I mean, who doesn’t love a good fight?)
We’ve all had our eyes on Cronos ever since it peeked out from the shadows. It’s like, you see it and think, “Whoa, is that Dead Space?” And then, boom, it shows its true colors and you’re like, “Wow, it’s actually way cooler than I thought.”
Get this—combat’s wild. Enemies can merge, like they’re doing this weird tango, evolving in real-time. So you’ve got to keep on your toes ’cause things get tricky fast. I swear, one minute you’re battling a measly zombie thing, next minute, BOOM, it’s a super-zombie-thing, and you’re frantically backpedaling, wondering where it all went wrong.
The latest gameplay deep dive showed some gnarly stuff. Dead bodies aren’t just lying around for set dressing—they’re fodder for your enemies. These guys just absorb them and get all buffed up and terrifying. It’s like watching a scene where a villain just ate a power-up on steroids. You’ve gotta lure them away from these corpses, like a bizarre dance I never asked to be a part of.
And then, Bloober Team? They’re like, “Oh, by the way, resources are scarce, so no running around like it’s a fun dodgeball game.” It’s tactical! You’ve gotta think, which honestly sometimes I forget to do.
A chat with the directors—felt like something I should mention—told us why they’re going this action-packed route. They want to blend horror with interactivity. Mad respect for that. But, you know, with more things that go bump in the night. Anyway.
Cronos: The New Dawn? Still waiting on a release date. Just hanging out there, teasing us with a “sometime this fall” promise for PC, PS5, and Xbox Series X/S. Fingers crossed for sooner rather than later.