Alright, let’s dive into this, shall we? So, there’s this game, Fantasy Life i: The Girl Who Steals Time. It dropped on May 21, and bam! Over 800,000 copies gone like hotcakes in just 12 days. Crazy, right? Level-5’s the genius behind it, and Nintendo’s the one showing it off. It’s like a life simulator kind of thing, out on Switch, PC, PS5, PS4, and Xbox Series X/S.
Sequels, huh? They usually come quicker—not a whole 13 years later, like this one after Fantasy Life. The OG was just chilling on Nintendo 3DS, Japan-only at first. But this new one—big splash! Global, right from the get-go, on all these gadgets. That’s probably why it’s selling so well, I think. More eyeballs.
Anyway, the buzz started on Twitter. The official Fantasy Life account was all, “Hey, we hit 800,000!” And just 12 days in—can you believe it? The developers are all pumped, thinking they’ll crack a million by June’s end. Imagine that, a million copies in a month. Wild for something niche, especially after such a long nap.
Oh, so before I forget—back in May, this game hit half a million in just three days. Bananas! Then, 300k more over what feels like a lifetime. Sales slow down eventually, they always do. Kind of expected, right? They need about 200k more to catch the original, which sold 1.11 million by, like, Dec 2022. Some CESA Games White Paper said that.
And hold on—here’s the kicker. It’s set to hop aboard the Switch 2 on June 5, right from launch. Talk about timing, huh? Might just catapult those sales to a million. Fingers crossed if they’re going to hit the jackpot on schedule.
So, yeah, that’s the lowdown. A game that came out of nowhere, making waves. Sort of like watching a small boat handle big sea swells. Let’s see how it all pans out.