Okay, let me see if I can make some sense out of this mess about Monster Hunter Wilds. It’s been a bit of a rollercoaster ride lately—people had high hopes for it at the start, you know? But lately, things have been going south real fast. It’s got an “Overwhelmingly Negative” rating now on Steam. Mind-boggling, right?
So here’s the scoop: Back in February 28, the game launched and everyone was singing its praises. They were practically ready to crown it king of the Monster Hunter series. Critics were all over it with glowing reviews… an 89 on OpenCritic and an 88 on Metacritic, which isn’t too shabby. The combat and gameplay had everyone hyped, but hold your horses—because that shine didn’t last long, especially for those playing on PC.
The PC folks started grumbling. Maybe it’s the tech issues, maybe it’s the microtransactions. Who even likes those? The UI seemed like it was slapped together at the last minute, and some players weren’t too thrilled about the lack of monsters. Didn’t help that Capcom was promising updates, but these mythical updates haven’t really fixed things. Players took it to Steam to vent their frustrations. Some even brought out datamines—like, detective level stuff—to show monsters that should’ve been included but weren’t till way later.
And here’s another twist: even the open-world vibe people thought would be awesome? Yeah, not so much. Feels like some are saying it doesn’t add squat to the gameplay. Others are grumbling that the beloved systems from older games are falling apart in this new world, with weapons feeling awkward and encounters becoming repetitive.
On a brighter note, Capcom is teasing more info about future updates at the Capcom Showcase on June 26. Probably a chance for them to win back some goodwill with fans. Fingers crossed some of those fixes are actually useful.
But hey, this journey back down to reality for Monster Hunter Wilds might make a decent story someday. If they manage to pull off a comeback, that is.