Sure thing, here’s a quirky take on that article:
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So, Sharp’s up to something pretty wild in Japan—yup, they’re throwing a haptic VR controller into the mix. It’s like they want us to feel things that aren’t there. Crazy, right? Anyway, these controllers are supposed to let you actually “touch” stuff in VR. They’ve got these little vibey bits on your fingertips that tell your brain, “Hey, this is smooth! Or wait, nope, that’s rough.” Kinda like those awkward handshakes you get from strangers.
Oh, and Sharp’s upfront about it not being perfect. The website’s all, “Listen, it’s not like the real deal, but we’re getting there!” They’re not just sitting on this tech until it’s super polished either. Nope, they want to figure it out alongside regular folks like us. Collaborating, I guess? Pretty bold move!
And get this—these things come in pairs but don’t think you’re getting delicate finger magic. Nope, that’s glove territory. No force feedback either. It’s got sticks and buttons like your regular controllers. How they’re gonna track your hands? Beats me. Maybe with those popular gadgets everyone’s using. Or not. Who knows?
Right now, it’s all demos and dreams. Will we even see these controllers on shelves? Big shrug. But they are teasing with some prices, at least on their Japanese site—around ¥100,000, which is like $680, give or take. And they’re also like, “Heads up, might not even happen.” Talk about keeping us on our toes.
Funny thing, though—Sharp actually knows their stuff in the XR world. They’re the brains behind some high-end VR screens and used to be Meta Quest 2’s top screen supplier. In late ’24, they teamed up with NTT Docomo to drop those AR glasses, MiRZA. Man, they’ve been busy.
Anyway, here’s hoping we get to play with these cool gadgets while trying not to burn a hole in our pocket. Fingers crossed—or vibrating—whatever fits.
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There you go, off-the-cuff style!