Sure, here’s a rewritten version following your guidelines:
So, there’s this thing about the Dark Brotherhood in Oblivion. People just can’t stop talking about it. Like, why? Is it the quests? The characters? Might be the crazy plot twists. I don’t know, but once you dive in, you’re hooked. Maybe it’s all those memories from years back. Or, if you’re just jumping in with Oblivion Remastered, it’s fresh. New. You know what I mean?
Anyway, figuring out when to tackle the questlines in Oblivion Remastered is like… um, putting together a puzzle without the picture. Do you start here? There? Oh, and the Dark Brotherhood? Yeah, that’s a whole other beast. It’s about Infamy points — which is kind of a bummer if you’re aiming for the Knights of the Nine DLC. Plus, you gotta murder someone innocent. Awkward, right? Especially if your character is supposed to be a saint or whatever.
And, hold on – check out the imagery above. That’s something, isn’t it? I can’t quite place it, but it really just… stands out.
So, jumping into the Dark Brotherhood early on? It’s like one of those no-brainer decisions if you’re after better gear. Here’s the thing: level 1 to 15 and you snag the Blade of Woe, some killer armor, and Shadowmere – the horse. And boy, once you’ve got that horse, Cyrodiil feels like your backyard. It’s kind of like cheating, but not really.
And maybe you’re spinning a tale where your character isn’t all sunshine. Maybe they start a bit… shady. Fresh out of prison and then boom! — into the Dark Brotherhood. It’s like starting your story as a villain, but with a twist. Oh, and those contracts? Cha-ching!
But then… there’s a flip side. Jumping in early means the Blade of Woe doesn’t get that extra oomph. It’s like, sure, I got this cool blade, but it’s not that strong till I’m way up there, like level 30. Plus, if your character is supposed to be the epitome of goodness, joining a guild that screams “evil” is… weird, right? And those Infamy points? They mess with your Crusader relics. It’s like, “Hey, sir/madam goody-two-shoes, can’t wear that till you’re all pious again!”
But, hang on — let’s think about this. What if your hero takes a dark turn? Loses hope? And boom, falls into the clutches of the Dark Brotherhood. Interesting arc, right? They’re like, “Forget the Nine, Sithis is my bro now.” And then, maybe, they dive headfirst into Shivering Isles. Madness awaits! Perfect setup for a character on the brink.
And hey, by starting later, quests might get easier. Once you’ve got those skills and gear maxed out, it’s like you’re playing on easy mode. No rush — you’ve got time to explore, finish other stories, and then BAM! Dark Brotherhood — your time has come.